AI Insights · Timothy · October 2022
Top Superhero Games Performance in South Africa Q3 2022
In Q3 2022, the top 5 superhero games in South Africa showed varying trends in downloads, revenue, and active users, with some apps experiencing notable fluctuations.
In Q3 2022, the performance of the top 5 superhero games on a unified platform in South Africa showcased diverse trends in weekly downloads, revenue, and active users. The data, provided by Sensor Tower, offers valuable insights into the popularity and financial success of these games.
Blue Hero Rope Game by Zego Global Publishing saw its weekly downloads peak at around 14.9K in mid-August before gradually decreasing to approximately 4.6K by the end of September. The weekly active users followed a similar trend, starting at 1.5K and peaking at 27.3K in late August, then tapering off to 14.3K by the end of the quarter.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, with a notable peak of around $5.4K in mid-July and another peak of approximately $5.1K at the end of August. Weekly downloads were relatively stable, averaging around 3K to 4K throughout the quarter. The weekly active users remained consistent, hovering around 11K.
Miami Rope Hero Spider Games by Newry had a modest revenue performance with occasional spikes, such as $3 in early July. Weekly downloads saw a peak of 4.9K in late August, followed by a downward trend to about 2.7K by the end of September. Active users peaked at 10.6K in late August, then declined to approximately 7.4K by the end of the quarter.
Miraculous Ladybug & Cat Noir from CrazyLabs LTD maintained steady weekly revenue, averaging around $150 to $160. The game's downloads peaked at around 5.3K in mid-July but declined to approximately 2.5K by the end of September. Active users saw a peak of 26.9K in mid-July, with a gradual decrease to 16.9K by the end of the quarter.
Mashup Hero: Superhero Games by Homa had a minimal revenue impact, with only a few instances of revenue generation. Weekly downloads peaked at 3.6K in mid-July before gradually declining to around 1.4K by the end of September. The active users showed a peak of 6.7K in mid-July, tapering off to about 3.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.